
The gameplay featured looks very similar to 2017's NieR: Automata, complete with platforming sections which feature a camera shift to a side-scrolling perspective. Combat is similarly reminiscent, with the protagonist wielding a sword to combo, parry and, juggle shadowy looking enemies before using Grimoire Weiss to fire projectiles, like the bots that featured in Automata. Shortly after the initial combat sequence the protagonist fights a Golem boss, which is made from a collection of cubes, which attacks with large red bullets in the bullet hell style expected from NieR, before shifting to a new form and switching up its attacks.
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